StringTune-3D/Docs

Objects

Group

Structural object that creates parent-child transforms for nested 3D content without adding visible geometry.

Type
Object type
Status
Stable
Scope
Element-level
Activation
string="3d" string-3d="group"

Group

group is the structural object type. It creates a real scene node, but it does not create visible geometry on its own.

Use it when several child objects should move as one unit.

When to use it

Use group for:

  • orbital layouts
  • shared rotation or scale
  • packaging several objects under one local coordinate space
  • separating scene structure from visible meshes

Do not use group when a visible mesh would already solve the problem. If the element itself should be rendered, use a visible object type instead.

Runtime contract

Required activation

HTML
<div string="3d" string-3d="group"></div>

Shared transform inputs

group uses the common transform variables:

  • --translate-x
  • --translate-y
  • --translate-z
  • --rotate-x
  • --rotate-y
  • --rotate-z
  • --scale
  • --scale-x
  • --scale-y
  • --scale-z

Example

HTML
<div
  string="3d"
  string-id="orbit"
  string-3d="group"
  style="
    --rotate-y: 30;
    --translate-z: 40;
  "
>
  <div
    string="3d"
    string-3d="box"
    style="width: 120px; height: 120px; --translate-x: -90"
  ></div>

  <div
    string="3d"
    string-3d="sphere"
    style="width: 90px; height: 90px; --translate-x: 90"
  ></div>
</div>

What the runtime does

  • During object initialization, StringTune-3D looks upward for the nearest ancestor with string-3d="group".
  • The child stores that parent reference and is attached below the group in the 3D scene graph.
  • Transform values on the group are applied before child-local transforms.

That means the group behaves exactly like a normal parent node in a 3D engine, but the relationship is declared through DOM nesting.

Practical note

If motion should belong to the whole composition, put it on the group. If motion should belong only to one child, keep it on that child. The cleanest scenes usually use groups sparingly and intentionally.